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Amiga Plus 1995 #5 & #6
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000101_owner-lightwave-l _Wed Apr 5 16:00:55 1995.msg
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Received: by mail4.netcom.com (8.6.12/Netcom)
id QAA08724; Tue, 4 Apr 1995 16:42:11 -0700
Received: from mail02.mail.aol.com by mail4.netcom.com (8.6.12/Netcom)
id QAA08672; Tue, 4 Apr 1995 16:41:45 -0700
From: Joseburgos@aol.com
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(1.37.109.11/16.2) id AA024379024; Tue, 4 Apr 1995 19:43:45 -0400
Date: Tue, 4 Apr 1995 19:43:45 -0400
Message-Id: <950404194340_71872192@aol.com>
To: lightwave-l@netcom.com
Subject: Re: Camera Dollying (was Re: Suggestion)
Sender: owner-lightwave-l@netcom.com
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Dave Warner is my vote for lightwave list user of the week. His answer to the
dolly question is not only great but he took what started to turn into what
has been a depressing norm of flaming someone when that persons question is
misunderstood and turned it around to an answer that perpetuates one of the
reasons were on this list in the first place.
----------Daves answers--------------
What if you target the camera to the same null object that it's parented to?
In other words, parent the camera to a null object, move the camera 10 meters
away(along Z axis) from the null, make the null object the camera's target.
Now if you want to rotate the camera at all, rotate the null object instead.
When you want the camera to dolly toward or away from the null object, just
move it along it's Z axis...it will always point at the null object.
--------------------------------------
Nice going :)
**********************************************
Jose Burgos
JD Media Inc.
Home of "Into the Light" (Intolight@aol.com)
262 92nd Street
Brooklyn, NY 11209
718-836-2821
Joseburgos@aol.com
Computer Graphic Imagery
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